Design & Technology
Our curriculum advances children’s knowledge of the world by embracing the rich diversity of our school community to prepare them for the challenges and opportunities of modern life.
The design and technology projects at Sudbury Primary School are well sequenced to provide a coherent subject scheme that develops children’s designing, planning, making and evaluating skills.
Each project is based around a design and technology subject focus of structures, mechanisms, cooking and nutrition or textiles. The design and technology curriculum’s electronic systems and IT monitoring and control elements are explicitly taught in our science projects as well as computing lessons to ensure the links between the subjects are highlighted.
Where possible, meaningful links to other areas of the curriculum have been made. For example, the cooking and nutrition project Eat the Seasons is taught alongside the geography project Sow, Grow and Farm. All the projects follow a structure where children are introduced to key concepts and build up knowledge and skills over time, using a more comprehensive range of equipment and building, cutting, joining, finishing and cooking techniques as they progress through school.
All projects contain focused, practical tasks in the Develop stage to help children gain the knowledge and skills needed to complete their Innovate tasks independently.
Throughout Key Stages 1 and 2, children build up their knowledge and understanding of the iterative design process. They design, make, test and evaluate their products to match specific design criteria and ensure they fit their purpose. Throughout the projects, children are taught to work hygienically and safely.
Use the links below to find some engaging Design & Technology activities you can do at home!